Tools, Toys and Traps

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Chapter 2: The Data of Distraction

In Chapter 1, we looked at the total time spent. Now, we need to perform an autopsy. Not all screen time is created equal. Using Google or Apple maps to find directions to somewhere new is “high-utility” time; scrolling through photos of someone you hardly know on Facebook, or watching an endless stream of TikTok videos is “vampire” time.

This chapter is about categorizing your apps so you can stop treating your smartphone as a single entity and start seeing it for what it is: a collection of tools, toys, and traps

The Utility vs. Entertainment Audit

To gain control, you must separate the “tools” from the “vampires.” Grab a piece of paper and draw two columns.

  • The Tools: These apps have a clear start and end point. They help you accomplish a specific task in the physical world. (e.g., Maps, Banking, Calendar, Weather, Notes, Music/Podcasts).
  • The Vampires: These apps are designed with “infinite scrolls.” They have no natural stopping point and are engineered to keep you inside the app for as long as possible. (e.g., Instagram, TikTok, X/Twitter, News aggregators, Shopping apps, “Freemium” games, and many more…).


The Rule of Thumb:
If an app has a “feed” that you can pull down to refresh, it is almost certainly a vampire.

“You can find out more by downloading a copy of our free ebook below. Don’t forget to share this page with someone you think may be having a less-than-healthy relationship with their phone, and may benefit from a copy too.”

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